Here are some side-by-side comparisons of decompilations for v7.3 and v7.4. Please maximize the window too see both columns simultaneously.
The following examples are displayed on this page:
Better array detection
The text produced by v7.3 is not quite correct because the array at [ebp-128] was not recognized. Overall determining the array is a tough task but we can handle simple cases automatically now.
Pseudocode v7.4 Pseudocode v7.3
Copy _BYTE v7[256]; // [sp+0h] [bp-128h]
__int64 v8; // [sp+120h] [bp-8h]
v8 = a2;
v4 = a2;
memcpy(v7, &v8, sizeof(v7));
memcpy(a1, v7, 0x100u);
Copy _QWORD *v5; // r4
int v7; // [sp+0h] [bp-128h]
__int64 v8; // [sp+120h] [bp-8h]
v8 = a2;
v4 = a2;
v5 = a1;
memcpy(&v7, &v8, 0x100u);
memcpy(v5, &v7, 0x100u);
Support for more floating-point helpers
On the left there is a mysterious call to _extendsfdf2. In fact this is a compiler helper function that just converts a single precision floating point value into a double precision value. However, we do not want to see this call as is. It is much better to translate it into the code that looks more like C. Besides, there is a special treatment for printf-like functions.
Pseudocode v7.4 Pseudocode v7.3
Copy void __cdecl printf_float(float a)
{
printf("%f\n", a);
}
Copy void __cdecl printf_float(float a)
{
double v1; // r0
v1 = COERCE_DOUBLE(_extendsfdf2(LODWORD(a)));
printf("%f\n", v1);
}
Automatic variable mapping
In some cases we can easily prove that one variable can be mapped into another. The new version automatically creates a variable mapping in such cases. This makes the output shorter and easier to read. Needless to say that the user can revert the mapping if necessary.
Pseudocode v7.4 Pseudocode v7.3
Copy __int64 sprintf_s(
char *__ptr64 const _Buffer,
const unsigned __int64 _BufferCount,
const char *__ptr64 const _Format,
...)
{
unsigned __int64 *v6; // x0
__int64 result; // x0
va_list va; // [xsp+38h] [xbp+38h]
va_start(va, _Format);
v6 = _local_stdio_printf_options();
return _stdio_common_vsprintf_s(*v6, _Buffer, _BufferCount, _Format, 0i64,
(char *__ptr64)va);
}
Copy __int64 sprintf_s(
char *__ptr64 const _Buffer,
const unsigned __int64 _BufferCount,
const char *__ptr64 const _Format,
...)
{
char *v3; // x21
unsigned __int64 v4; // x20
const char *v5; // x19
unsigned __int64 *v6; // x0
__int64 result; // x0
va_list va; // [xsp+38h] [xbp+38h]
va_start(va, _Format);
v3 = _Buffer;
v4 = _BufferCount;
v5 = _Format;
v6 = _local_stdio_printf_options();
return _stdio_common_vsprintf_s(*v6, v3, v4, v5, 0i64, (char *__ptr64)va);
}
Automatic symbolic names
The new version automatically applies symbolic constants when necessary. Less manual work.
Pseudocode v7.4 Pseudocode v7.3
Copy if ( operation == ReadKeyNames )
return BaseDllReadVariableNames(v1, v2);
if ( operation != ReadSection )
{
if ( operation == WriteKeyValue || operation == DeleteKey )
return BaseDllWriteVariableValue(v1, v2, 0, 0);
if ( operation == WriteSection || operation == DeleteSection )
return BaseDllWriteApplicationVariables(v1, v2);
Copy if ( operation == 4 )
return BaseDllReadVariableNames(v1, v2);
if ( operation != 6 )
{
if ( operation == 2 || operation == 3 )
return BaseDllWriteVariableValue(v1, v2, 0, 0);
if ( operation == 7 || operation == 8 )
return BaseDllWriteApplicationVariables(v1, v2);
Simplified C++ names
This is not the longest C++ function name one may encounter but just compare the left and right sides. In fact the right side could even fit into one line easily, we just kept it multiline to be consistent. By the way, all names in IDA benefit from this simplification, not only the ones displayed by the decompiler. And it is configurable!
Pseudocode v7.4 Pseudocode v7.3
Copy std::string *
__fastcall
std::_System_error::_Makestr(
std::string *result,
std::error_code _Errcode,
std::string _Message)
Copy std::basic_string<char,std::char_traits<char>,std::allocator<char> > *
__fastcall
std::_System_error::_Makestr(
std::basic_string<char,std::char_traits<char>,std::allocator<char> > *result,
std::error_code _Errcode,
std::basic_string<char,std::char_traits<char>,std::allocator<char> > _Message)
Improved handling of 64-bit arithmetics
The battle is long but we do not give up. More 64-bit patterns are recognized now.
Pseudocode v7.4 Pseudocode v7.3
Copy v0 = h();
return (__int16)((((v0 ^ (SHIDWORD(v0) >> 31)) - (SHIDWORD(v0) >> 31)) & 0x3FF ^ (SHIDWORD(v0) >> 31))
- (SHIDWORD(v0) >> 31));
Better detection of 64-bit decrements
Yet another example of 64-bit arithmetics. The code on the left is correct but not useful at all. It can and should be converted into the simple equivalent text on the right.
Pseudocode v7.4 Pseudocode v7.3
Copy v1 = a1 + 0xFFFFFFFFLL;
HIDWORD(v1) = ((unsigned __int64)(a1 + 0xFFFFFFFFLL) >> 32) - 1;
More meaningful variable names
Currently we support only GetProcAddress but we are sure that we will expand this feature in the future.\
Pseudocode v7.4 Pseudocode v7.3
Copy MessageBoxA_0 = (int (__stdcall *)(HWND, LPCSTR, LPCSTR, UINT))
GetProcAddress(v4, "MessageBoxA");
if ( !MessageBoxA_0 )
return 0;
GetActiveWindow = (HWND (__stdcall *)())GetProcAddress(v5, "GetActiveWindow");
GetLastActivePopup = (HWND (__stdcall *)(HWND))GetProcAddress(v5, "GetLastActivePopup");
}
if ( GetActiveWindow )
{
v3 = GetActiveWindow();
if ( v3 )
{
if ( GetLastActivePopup )
v3 = GetLastActivePopup(v3);
}
}
return MessageBoxA_0(v3, a1, a2, a3);
Copy dword_12313BA8 = (int (__stdcall *)(_DWORD, _DWORD, _DWORD, _DWORD))
GetProcAddress(v4, "MessageBoxA");
if ( !dword_12313BA8 )
return 0;
dword_12313BAC = GetProcAddress(v5, "GetActiveWindow");
dword_12313BB0 = (int (__stdcall *)(_DWORD))GetProcAddress(v5, "GetLastActivePopup");
}
if ( dword_12313BAC )
{
v3 = dword_12313BAC();
if ( v3 )
{
if ( dword_12313BB0 )
v3 = dword_12313BB0(v3);
}
}
return dword_12313BA8(v3, a1, a2, a3);