IDA 9.0
Last updated
Last updated
IDA 9.0.240925 September 30, 2024
Looking to try IDA 9.0? Find out how to upgrade now and request your IDA 9.0 trial.
Licenses are no longer bound to a specific platform. After buying one IDA license, it can be used on all supported platforms (Windows/Linux/macOS).
License packs with various decompilers are available
IDA Home 68K is retired and replaced by the new IDA Home RISCV (with cloud decompiler!)
IDA Teams and Private Lumina functionality are available as options and can be used with standard IDA Pro
IDA Teams users count is no longer limited by the seat count — only the concurrent usage is enforced according to IDA's license type
A custom Hex-Rays licensing server replaces the FlexNet licensing server for floating licenses
With idalib, both the C++ and Python APIs can be used from outside IDA to form standalone applications. The resulting program or script doesn’t have to be loaded inside IDA, but rather IDA's engine is used inside your application.
This makes developing against the IDA API much easier — if configured correctly, you get auto-completion and debugging in your favorite C++/Python IDE
NO RPC or IPC to an external IDA process means you get a native speed of execution
Almost any Python can be used: official CPython, Anaconda, Homebrew, etc.
New decompilers targeting 32- and 64-bit RISC-V code (HEXRV and HEXRV64) are now available
We extended the RISC-V processor module to support T-Head extension instructions (used in Xuantie and Allwinner processors)
With many apps shifting to client-side browser applications, we saw the need for a new disassembler for Web Assembly (WASM)
WASM code is embedded into its own binary file format hence we also ship a file loader that decodes the WASM file format
Both the MIPS disassembler and decompiler now support nanoMIPS instructions
Despite the name, it's not a simple extension of the MIPS ISA but a completely new encoding of the existing MIPS instructions and addition of new ones, as well as a brand new calling convenion
nanoMIPS support is included in the MIPS decompiler (HEXMIPS), there is no need for an extra license
Firmware compiled for nanoMIPS often ships in md1rom format, which is why we added md1rom file loader to IDA (including parsing and applying of debug symbols, if available)
The decompiler can now emit try/catch blocks. As the first step, we implemented support for the C++ exception scheme in binaries compiled for x64 using Microsoft VC++.
Most IDAPython APIs now have type annotations, making the API less obstructive to use.
Python virtual environments (venvs) are now supported - simply run IDA from an activated virtual environment and it will pick up locally installed modules
Objects returned in the Python API are properly zero-initialized.
idapyswitch
can now be used with read-only IDA installations (nothing is changed in the installation directory when picking a different Python version/install)
Auto-completion in IDA's CLI now disregards __magic_methods__
and auto-generated SWIG methods, reducing noise and helping to find a particular function faster
Auto-completing a method call shows its prototype with type annotaions and docstring (if available) in a pop-up hint
We deprecated IDA32 a few versions ago. With IDA 9.0, just one IDA binary handles both 32- and 64-bit code.
The number of installed executable files is cut in half
An easier life for native plugin maintainers since only one version (__EA64__=1
) needs to be maintained
The conversion of legacy IDB into the I64 file format is transparent and automatically performed by IDA
The legacy Enums and Structures views are removed entirely and replaced by the Local Types.
This also means that struct.hpp
and enum.hpp
and their Python counterparts ida_struct
and ida_enum
disappear from the API. Replacement functionality for both headers/modules is now located (mostly) in typeinf.hpp
/ ida_typeinf
. A porting guide is available.
It is now possible to specify fixed size for structures and to enable field packing easily
The function prototype editor (aka Y
shortcut on a function name) now can toggle between the classic free-text one-line editor and a new multi-line editor featuring the usual shortcuts and controls.
At the same time, we added basic support for UI-based editing of argument locations, to make our custom __usercall
syntax less of a hassle to remember.
The basic function prototype editor now indicates invalid prototypes via a red rectangle while typing
A refreshed set of shortcuts that better matches the modern OS conventions can now be selected instead of the traditional shortcuts
We massively updated, modernized and extended the number of FLIRT signatures available for use with IDA
Signatures for modern languages like Golang and Rust, as well as updates for classic compilers (MSVC for Windows, GCC for Linux) are made available as a separate download due to their size
These signatures are generated and updated automatically with every new release of the compiler/language/library
A new plugin (FLIRT Manager) allows easy application of multiple signatures to the database and lets you see which one gives the best results
ida-plugin.json
now offers a standardized entrypoint for plugins. This enables plugin authors to follow their own plugin directory structure, all they need to do is point IDA to the main plugin entry point. To maintain backward compatibility, IDA will keep loading plugins in the legacy way for a couple of releases.
With the following directory structure:
A possible ida-plugin.json
could look as follows:
This approach allows for easy management of plugin's resources and bundled dependencies
Curious about the new IDA? Watch the feature overview on the All Things IDA channel.
Courtesy of Elias Bachaalany (@allthingsida)
68K: added typical code start sequences
ARM: improved detection of targets of indirect jump instructions
ARM: improved prolog analysis to recognize and mark calls to chkstk_darwin
AVR: updated missing bit definitions for ATmega640
MIPS: support for NanoMIPS instruction set
RISCV: added support for legacy instruction sfence.vm
RISCV: added support for T-Head custom instructions
RISCV: fixed the frame analysis when s0 (FP) is saved
wasm: new processor module (Web Assembly)
RH850: added new instructions supported by RH850G4MH core (SIMD, FXU, etc.)
V850/RH850: convert two-instruction loads and stores into one macroinstruction
ELF: added support for nanoMIPS
ELF: ARM64: added support for R_AARCH64_P32_TLS_TPREL
relocation type, used by ILP32
ELF: RISCV: added suport for R_RISCV_ALIGN relocation type
md1img: loader for Mediatek modem firmware images (nanoMIPS and MIPS16e2)
MACHO: support __chain_starts
format 5 (DYLD_CHAINED_PTR_32_FIRMWARE
)
MACHO: handle iOS18 DSC with zero-sized __OBJC_RO
segment in libobjc
wasm: new file loader for Web Asembly modules
FLAIR: PCF: added support for ARM64 COFF files
FLAIR: PELF: proper handling of ELF32 for AArch64 (ILP32)
FLAIR: PELF: added support for most common relocation types for MIPS, MIPS64, ARM, AARCH64, PPC, PPC64, PARISC, SPARC, M86K
eh_parse: skip leading and trailing zero entries in x64 .pdata
for PE files (real binaries have them); improve recognition of exception dispatcher functions in debug builds
eh_parse: x64 exception handlers are now proper standalone functions and not function chunks
eh34: new plugin to handle c++ exceptions for the binaries built by msvc x64
ida_feeds: new plugin and standalone script for mass application of FLIRT signatures
makesig: add run() method which can be used to generate .sig (or just pat) from the database in batch mode
pdb: added an option to only load names (useful with large PDBs when you don't need types)
pdb: allow user to choose what to load for a module (types and/or names) during debugging
goodname.cfg: improve simplification of MSVC STL classes
kernel: c/c++ keywords are now forbidden as struct fields
kernel: support for ida-plugin.json
kernel: improved strlit detection (short ones were converted to data items)
kernel: improved recognition of noret functions which call other noret functions indirectly
noret.cfg: added terminate, std_terminate to the list of non-returning functions
installer: macOS: install all contents into a single .app
bundle
licensing: replaced FlexNet licensing server by custom Hex-Rays licensing server (floating licenses only)
IDAPython: added find_binary
and find_string
IDAPython: added detection of virtual environments (venv)
IDAPython: added more pointer wrappers for integer types defined in pro.h
IDAPython: added cli_t.OnFindCompletions
replacing cli_t.OnCompleteLine
IDAPython: idapyswitch can now be used with read-only IDA installations
IDAPython: idapyswitch can now detect recent homebrew versions on macOS
IDAPython: Removed __magic_methods__
from CLI auto completion
IDAPython: zero-initialize C++ objects exposed in the Python API
IDAPython: simplify directory structure (got rid of '3', and 'ida_32|64' became 'lib-dynload')
IDAPython: loader_input_t.read()
should return an empty bytes
object upon read error, not None
SDK: added Visual Studio templates for plugins and loaders
SDK: added get_last_widget(mask)
SDK: added FUNC_UNWIND
/FUNC_CATCH
function flags to mark exception handlers, they will be ignored in decompilation
SDK: added pipe_process()
to launch a process and establish a 2-way communication with it
SDK: added qlist::splice()
sdk: extended cli_t
interface to allow retrieving function prototypes and docstrings on auto completion
sdk: introduced flags IRI_...
to be used in is_ret_insn()
, ev_is_ret_insn
instead of bool strict
SDK: moved node_ordering_t
to gdl.hpp
SDK: package decompiler's interface (hexrays.hpp) and samples as part of the SDK instead of inside IDA
SDK: published basic undo interface (create undo point, undo, redo)
SDK: renamed abstract_graph_t
-> drawable_graph_t
; mutable_graph_t
-> interactive_graph_t
UI: added an option to retain structure size (Fixed size structs)
UI: added "pack fields" checkbox to control gaps between fields for structs
UI: added syntax highlighting for user-defined types in the freetext editor
UI: command palette: fix wrong reports about "command failed"
ui: graphs: do not display a prompt when there's only one choice for jumping to a parent/child node
UI: handle export/import of Local types to IDC is in a more flexible way. User is able to select the different policies, for example: load the types and skip the equal.
UI: if IDA already has a file open, File > Open or dropping a file on its window opens it in a new IDA instance (configurable via OPEN_IDB_IN_NEW_WINDOW
in idagui.cfg
)
UI: it is now possible to inspect contents of base type libraries, by double-clicking on them in the "Type libraries" view
UI: introduced a new set of keyboard shortcuts better aligned with modern OS conventions
UI: got rid of "Structs" and "Enums" widgets
UI: new shortcuts: Alt- (and CMD-) to jump to a window
UI: enabled Wayland support on Linux
HVUI: added a new action "Convert IDB"; it converts the idb and replaces it with i64. bulk operation is also possible
decompiler: riscv: added RV32 and RV64 decompilers
decompiler: added try/catch ctree statement
decompiler: improved detection of variadic arg types
decompiler: introduced a new event: hxe_inlining_func
decompiler: published a few graph algorthims (pre/port ordering and dominator calculation)
decompiler: arm: added support for VSEL instruction (ARMv8-M)
decompiler: impoved structure copy recognition
decompiler: improved cfunc_t cache by introducing "saved_to_idb"; otherwise we were saving all decompiled functions upon each "save_database", again and again
decompiler: improved constant representation in comparisons with binary operators
decompiler: improved hexrays history to support c++ exception handlers
decompiler: improved the error message about the missing license: tell the user what license is missing
decompiler: mips: added support for movtz and movtn (MIPS16e2)
decompiler: ui: added "Jump to matching brace" action to the context menu
decompiler: removed welcome form, renamed menu entry to "Hex-Rays Decompiler Options"
BUGFIX: ARM: analysis speed could be slow on large 32-bit firmware binaries
BUGFIX: ARM: comment for UBFIZ instruction was wrong
BUGFIX: ARM: fixed endless loop which could happen when analysing function chunk before main function entry
BUGFIX: ARM: fixed CF_JUMP/CALL flags for some instructions (e.g. BLR)
BUGFIX: ARM: stop decoding undefined MOV Wx, #imm variants (imm not fitting in 32 bits)
BUGFIX: cvt64: converting an old .idb to .i64 would fail if its path contained a space
BUGFIX: debugger: win32_remote.exe was unnecessarily requiring an API instroduced in Windows Vista and would not run on XP anymore
BUGFIX: debugger: win32: IDA's debugger could be detected by a file lock on the modules being loaded into the process
BUGFIX: debugger: bochs: added support for Bochs 2.8.0
BUGFIX: decompiler: decompilation of different syscalls in close sequence could be wrong
BUGFIX: decompiler: expressions with variable sized structures could be mishandled
BUGFIX: decompiler: IDA could complain "Could not find a matching license for product" when multiple decompilers were installed
BUGFIX: decompiler: internal errors triggered by UI-related code (e.g. generaing tooltips) could result in "Unknown C++ exception" fatal error
BUGFIX: decompiler: pressing F5 was not refreshing the pseudocode window in some cases; we were discarding the decompilation result
BUGFIX: decompiler: value range optimization could lead to code being wrongly removed
BUGFIX: DSCU: a GAP spanning multiple subcache files would fail to load
BUGFIX: kernel: IDA on Linux had an unnecessary hard dependency on libsecret and would refuse to run without it.
BUGFIX: IDA would not mark typical code sequences in raw binary files even if the processor module supported it
BUGFIX: navigating to a global name which matched a known type name would fail
BUGFIX: objc: NS*Block reference detection error would end up creating incoherent block structures over unrelated data
BUGFIX: PC: alloca_probe
/ chkstk_ms
does not modify rsp or rax in x64 code, unlike x86
BUGFIX: PC: REX prefix could be incorrectly applied to 32-bit instructions
BUGFIX: PC: vmovw instruction was decoded as if using 16-bit registers (it actually uses 32-bit ones)
BUGFIX: PDB: importing types from some large PDBs would fail with "the maximum recursion level was reached"
BUGFIX: PDB: improved algorithm to extract anonymous(embedded) unions: gap members could be mis-ordered
BUGFIX: RISCV: fence.i instruction was not decoded
BUGFIX: SDK: fixed a debug/opt build incompatibility in reg_finder_t
(due to embedded std::map
member)
BUGFIX: SDK: set_all_bits()
and clear_all_bits()
would behave wrongly on bitmaps with size not a multiple of 8
BUGFIX: sometimes information about newly created range-like entities (segments/functions/...) could be lost during UNDO
BUGFIX: tinfo: xrefs to a deleted enum were not removed
BUGFIX: UI: default buttons in the 'dark' theme wouldn't stand out
BUGFIX: UI: editing type of items inside current function was not possible
BUGFIX: UI: fixed missing scrollbars in the "Output" window when long text was printed
BUGFIX: UI: large amounts of lines in the "Output" window could cause slowdowns
BUGFIX: UI: long strings could be truncated when using "Export data"
BUGFIX: UI: when using COLOR_INV
color code (e.g. in a custom viewer), IDA would use default color for the text instead of the previous background color
BUGFIX: UI: quick filters would apply to hidden columns
Looking to try IDA 9.0? Find out how to upgrade now and request your IDA 9.0 trial.